Capture the Chickens

Capture the Chickens

Ariel lost his chickens from the farm where he lives and now our hero has decided to go in search of them. In Capture The Chickens, you will help him on this incredible adventure. On the way, Ariel will encounter various types of enemy traps and obstacles. You'll see scattered apples and other useful items everywhere. Once you find a chicken, use your magic wand to transfer it to your inventory. try to catch as many chickens as possible and earn points for it. Try to find out who the terrible monster was that caused all this and bring your chickens back to your home.

Game Guide for Capture the Chickens

Profile 1: Move :Arrow Jump: Z or Arrow Capture The chickens: X Shoot: Space(when available) Profile 2: Move/jump: WASD Capture the Chickens: J Shoot: K (when available) Mobile Use Touch Buttons

Under which category does this game fall?

The gameplay of this game is classified as Adventure.

Who is behind the creation of this title?

This game was made by the well-known developer magnificstudios.

Does this game rely on any particular development library or framework?

Construct 3 is the game development library used for rendering and physics.

Is the game fully functional on mobile devices?

Capture the Chickens is available for mobile users on iOS and Android.

Is this game meant for younger or older players?

This game aligns with Kids, Teens age levels.

Are there any bloody scenes in the game?

No, there is no mention or depiction of blood in Capture the Chickens.

Does the game involve any brutal actions or violence?

No, there are no cruel actions shown in Capture the Chickens.

Who is the target gender audience for this game?

The game is designed to appeal to Male & Female players.

What tags are used to categorize this game?

The kind of gameplay experience indicated by the tags is: animal, arcade, chicken, classic, farm, mario, pixelart, platformer.

Does this game meet the standards for kids' entertainment?

No, Capture the Chickens is not intended for kids.
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